The purpose of the 3D City Model Hackathon was to investigate what kind of operating models and services 3D city models could offer for smart cities and their inhabitants and enterprises. The objective was to develop applications on top of a 3D city model produced by Sito, related to, for example, digitization, urban planning, transport, energy, the Internet of Things (IoT) or games.
The event was launched on Friday by the inspirational speeches given by Tuula Antola, Director, Economic And Business Development, the City of Espoo; Jarmo Suomisto, Project Manager of the 3D city model project, the City of Helsinki; and Satu Kankaala from Aalto University Properties Ltd and continued until Sunday afternoon, when nine application development teams presented the applications they had created over the weekend. The Hackathon participants also included several companies which helped the teams in the development of applications. Mikael Långström from Fira Oy commended that the event had been a success in terms of arrangements, program as well as results.
– The event produced several interesting and useful applications,” Långström commented.
The best in three categories awarded on Sunday
The best applications were awarded on Sunday in three categories: AEC Hackathon, Gaming and UltraHack. The winner of the AEC Hackathon category was Kauppi&Peltonen with a 3D city model user interface intended for mobile devices. Estia won the Gaming category with an application that tells the users about the status of a building by taking advantage of the BIM model and usage information. The winners of the UltraHack category were Otamap’s outdoor and indoor navigation application utilizing 3D models, HarmaaBeige’s navigation application based on voice control, and Team 3DBrainström’s city planning application that combines augmented reality and 3D printing.
– In Sito’s opinion, the 3D City Model Hackathon was a success and showed that the processes of urban development and the relevant interaction can be significantly changed and made more efficient by means of a 3D city model, says Kari Tuukkanen, Director, Digital Services. – On the other hand, it creates a service platform on top of which it is possible to develop totally new interesting and useful innovations and novel, export-ready business operations, Tuukkanen continues.
– The Hackathon event was an excellent demonstration of the vitality of Espoo Innovation Garden. In this event, enterprises, researchers and students from around the world crated useful applications in collaboration with city employees in an open atmosphere. We will certainly hear more about the applications and the people behind them, said Tuula Antola, summarizing the results of the Hackhaton.
Photo: Maria Viitanen